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Beginner’s Guide to Minecraft

Video Games

If you pay attention to video game news, you’ve probably heard a lot of buzz these last few weeks about an indie game called Minecraft. Ever since it caught the attention of gaming tastemakers Rock, Paper, Shotgun and Penny Arcade, my online social circle has been completely twitterpated. In fact, it has become so extraordinarily popular that the developers have made it temporarily free-to-play in order to prevent overloading their servers.

Minecraft is a peculiar game that’s difficult to classify. Its pedigree certainly includes the world-building of Dwarf Fortress, the procedural dungeon crawling of Rogue, and the undirected creativity of LEGO. While it’s marvellously simple and intuitive, Minecraft is not an easy game to learn. In its current alpha release, it has nothing in the way of guidance or tutorials. It’s nearly impossible to figure out what to do on your own, making it necessary to follow an external FAQ.

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Indie Gaming Gallery #3

Video Games

Indie Gaming Gallery is a semi-regular feature where I attempt to support independent game development by highlighting some outstanding titles that you should definitely check out.

Ancient Trader

Ancient Trader [XBLIG]

It requires a bit of searching, but you can occasionally find a real gem in the unfortunate ghetto of Xbox Live Indie Games. Ancient Trader is a simple turn-based strategy game that’s aesthetically inspired by old world cartography and cryptozoology. Players compete to be the first to track down three artifacts and defeat the powerful Ancient Guardian.

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Cut Throat Dominoes

Video Games

Earlier this summer I took the annual trip up to my friend Thomas’s family cottage in northern Ontario. I relished the opportunity to disconnect for a while and enjoy the long weekend without the usual digital distractions. The cottage procedure prescribes reading, swimming, fishing and cooking. After the sun goes down, the card games come out: Hearts and Cribbage are local favourites.

However, this year we were joined by my good friend Sven, an Antiguan foreign student who just graduated from software engineering at Concordia with me. He brought a set of dominoes with him, and thought we might enjoy learning a Caribbean game he had grown up playing. He knew the game only as “Dominoes”, but a little post-trip research revealed it’s commonly known as “Cut Throat”.

People playing dominoes

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Please Make Your Game

Video Games

This post is partly a (two month late) response to Chris Hecker’s GDC 2010 rant entitled Please Finish Your Game. It also condenses some rough thoughts I’ve long held about motivation and game making. It took some effort to edit it into a coherent form, so I apologize in advance if it’s a tad rambling.

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No Fun Games – CUSEC DemoCamp

Programming, Video Games

Back in January, Kira, Thomas and I presented two games we were working on (Norwegian Wood and an alpha build of Pax Britannica) to the DemoCamp at CUSEC 2010. DemoCamp is a really cool informal event where programmers can show off what they’ve been hacking on. The rules are simple: 15 minutes maximum, no powerpoint, show working code!

I think the talk went really well, we got by with some laughs and a little bit of casual swearing. Big thanks to the CUSEC organizers, host Joey DeVilla and A/V tech Guillaume Theoret for giving us a chance to show off our games!

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