
This is more of an open question than a well-formed idea, so I’m hoping you all can help me out on this one.
A few weeks ago I read an article by Noel Murray over at the A.V. Club. His synopsis of indie rock band Pavement’s career is worth a read, but the opening paragraph is what that really struck me as insightful:
Here’s how it goes sometimes: A guy likes movies, initially because he’s attracted to story and spectacle, but after a while, he sees so many movies that he starts to get tired of the same kinds of structure and style repeated over and over. So novelty starts to take precedence over quality, and the cineaste starts grooving on such esoteric virtues as slowness and murkiness. Or consider the music buff, who often gets jaded quickly and starts tossing around words like “overproduced” and “middle-of-the-road” to describe songs they can’t abide, while championing acts that traffic in drone and distortion.
Earlier this month I was contacted by one of my favourite bloggers, Michael Abbott of 




What do the Nintendo DS and Looney Tunes have in common? They both have a well-deserved reputation for shovelware. Since dozens of mediocre licensed titles come out every week, it’s no surprise that this one managed to skip the endless cycle of previews that plagues games journalism today. It didn’t feature any bold new mechanics, and garnered an unremarkable average review score of about 67. Heck, I wasn’t even aware of its existence until Skrud suggested I check it out. However, if you enjoy rhythm games, this is a game that is definitely worth your time.





