How do you turn older gamers off a beloved iconic character like Mega Man? Reimagine him as a generic anime reject? Replace Dr. Light with a cast of plucky pre-teens? Add Pokemon-like collection elements? Take all of the above and you basically have the Mega Man Battle Network series.
While you could be forgiven for dismissing the game due to its designed-by-committee visual design, I contend that beneath its surface lies a unique and intriguing battle system that’s easy to learn but difficult to master. It’s a seamless mix of real time combat and strategic deck building that allows a skilled player to defeat a challenging enemy in seconds without taking a hit.









