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Challenges for Game Designers

Books, Video Games

Challenges for Game Designers

For the last few months I’ve enjoyed following along with Liz England’s Game Design Book Club. Though I’ve only been participating intermittently, it’s been really valuable as motivation to read books that are often cited and highly praised in game development circles. It has also pushed me to explore certain topics that I may not have chosen on my own.

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The ‘P’ in NPR

Miscellaneous

NPR

The podcast Radio Diaries recently featured an insightful interview with Bill Siemering, one of the founders of National Public Radio. In it, they discuss the original NPR mission statement written in 1969; the document outlined their vision for non-commercial radio that would bring context, culture and humanity to the news.

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Playing Games on Twitter

Internet, Video Games

Twitter Bot Quilt

I was recently interviewed by Jason Johnson at Kill Screen about the intersection of two of my favourite topics: video games and Twitter bots. Specifically, he wanted to explore the possibilities of using Twitter as a platform for games, and I was happy to oblige! You can read the interview over on their site:

Kill Screen – Is Twitter the Next Playground for Gamers?

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Stir Fry Blues

Programming, Video Games

Stir Fry Blues

Last year I made a little game for Space Cowboy Jam with my good friend Matthew Breit. Inspired by one particular scene from Cowboy Bebop, we decided to make a silly cooking simulator. He modeled some vegetables, I coded some menus, we wrote some goofy dialogue, and slapped together Stir Fry Blues in a couple of weeks.

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So Many Twitter Bots

Internet, Programming

Since making @HoroscopeBot and @EveryBookBot, I’ve been on what you might call a bot-making rampage. I’ve really enjoyed tinkering with tiny scope coding projects that can be finished over a weekend, as opposed to my game-making side projects that often take months. Here, briefly, are five new bots I’ve assembled over the last few weeks:

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