This post is partly a (two month late) response to Chris Hecker’s GDC 2010 rant entitled Please Finish Your Game. It also condenses some rough thoughts I’ve long held about motivation and game making. It took some effort to edit it into a coherent form, so I apologize in advance if it’s a tad rambling.
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Game Development · Game Jam · Indie Games
Back in January, Kira, Thomas and I presented two games we were working on (Norwegian Wood and an alpha build of Pax Britannica) to the DemoCamp at CUSEC 2010. DemoCamp is a really cool informal event where programmers can show off what they’ve been hacking on. The rules are simple: 15 minutes maximum, no powerpoint, show working code!
I think the talk went really well, we got by with some laughs and a little bit of casual swearing. Big thanks to the CUSEC organizers, host Joey DeVilla and A/V tech Guillaume Theoret for giving us a chance to show off our games!
CUSEC · No Fun Games · Public Speaking

These past few weeks I’ve been fighting a pitched interstellar war against fellow game bloggers Matthew Burns, Ben Abraham and Michel McBride-Charpentier. Early in the game I had a long-standing alliance with Ben, and we peacefully teamed-up to take out our red neighbour “Dr Dinosaur”. I sold weapon technology to Matthew in his distant campaign against Michel, who was the winning player at the time. As I rallied my troops on my Eastern border to confront the next enemy, Ben and Matthew launched a treacherous surprise attack on my unprotected plank. I’m making a last stand on four planets now, while Ben and Matthew turn on each other for complete control of the galaxy.
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Indie Games · Neptune's Pride · Strategy Games

No Fun Games is proud to present Pax Britannica, a one-button real-time strategy game we made for the GAMMA4 design competition. Our team includes designers/programmers Kira Boom, Renaud Bédard and me, artist Daniel Burton and composer Ben Abraham. Unfortunately we were not selected and will not be showing off our game at GDC. However, we had a great time making the game and I’m glad we finally get to release it to the public!
Windows Download
Mac Download
Linux Download
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DevBlog · No Fun Games · Strategy Games
Over the holidays I had the pleasure of talking to game bloggers Alex Raymond and Denis Farr on Michael Abbott’s Brainy Gamer Podcast. In this episode we discussed our personal favourite games of 2009, as well as which titles we’re looking forward to next year. I picked the most mainstream possible game as my favourite, surely destroying my indie cred. As always, I’m thrilled and honoured to be a guest on one of my favourite podcasts!
You can listen to it here:
- Download the podcast directly [mp3]
- Subscribe to the podcast via iTunes
- Subscribe to the podcast feed
Since I somehow neglected to mention it here, I also had a terrific conversation with Corvus Elrod and Deirdra Kiai as part of the Brainy Gamer “Summer of Confabs” a few months ago. In it we discussed sexist game marketing, Orson Scott Card’s involvement with Shadow Complex, and some of our favourite indie games of the year. Do give it a listen if you haven’t already!






