If you follow me on Twitter or elsewhere, you may be aware that I moved from my native Montreal to Austin, Texas last year to work for a new studio called LightBox Interactive. We’ve been requisitely tight-lipped about our project until this last Friday, when we finally unveiled Starhawk to the community.
Starhawk is a third-person shooter for the PS3, and a spiritual successor to Warhawk. The game is set on the lawless frontier of space, where the rush to mine rift energy incites conflict between the scrappy Rifter union and the post-human Outcast. These two factions form the basis of the online 32-person multiplayer. The single player campaign follows Emmett Graves, a gunslinger pariah hired to protect the small mining town of White Sands.
The core of the game is characterized by fast-paced action and air/ground vehicle combat on huge open maps. The most iconic of these vehicles is the Hawk, which can transition from a nimble airship into a staunch mech. It also features a new system called Build & Battle, which allows players to quickly call down fortifications, turrets, vehicles and reinforcements in real-time on the battlefield. This distinctive system unlocks a multitude of strategic options and gameplay styles.
Starhawk is currently set to release in 2012, and you can follow its development on the Starhawk website. You can also check out a profile video of our studio and interviews with the project leads on G4. I’ll also add the usual disclaimer that opinions expressed in this blog are always my own and do not represent my employer.
May 16th, 2011 at 12:25 am
That sounds like my kind of game. Glad to hear you’re part of the development effort :)